Description
• At the museum Scooby must solve a mystery alone in the Playmobil Scooby-Doo! Adventure with Black Knight!
• To prevent the ghost from recognising the 4-pawed detective, Scooby disguises himself!
• Scooby’s head, tail and legs are movable, and he can even stand on his hind legs thanks to the practical stand plate!
• Underneath the armour, there lies a familiar face: it’s the museum curator Mr. Wickles who has disguised himself as a spooky ghost!
In the Playmobil Scooby-Doo! Adventure with Black Knight, Scooby is tasked to solve a mystery all on his own. This time around, the amateur detective is on the trail of the black knight. He looks for clues to uncover the mystical knight’s true identity in his eerie paintings. In the midst of this spooky chase, Scooby must remain fearless, as only then can unmask the Playmobil ghost and solve the mystery. A ghost card is included in this play figure set which gives information about the ‘Ghost Clown’. To read it, the card can be illuminated with the light module from 70286 Mystery Machine. Or you can project the card with the projection coffin from 70361 Scooby-Doo! Adventures in the Haunted Mansion playset.
Additional details:
Packaging size: 190mm x 140mm x 50mm
Recommended age: 5-12
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